CHAPTER
ONE – Semi Contact
1.
Each fighter must have his own SPORT PASS/Club Membership
book/Licence. He or She must have their own current personal
accident cover, which will be acknowwledged in the entry form.
2.
The
competition in semi contact should be executed in its true sense with
light and well-controlled techniques and contact. It is a technical
discipline with equal emphasis pun on hand and foot techniques, from
an athletic viewpoint.
1.
The
Fighting Area shall be called the Ring.
2.
The
size of the ring shall be 6 x 6 meters
1.
Each
Fighter must wear a clean uniform in good repair. The pants must reach
the ankle. The waist may be either a drawstring or elastic waistband.
The top must be either a Jacket or a V-neck top. T-shirts of any kind
are forbidden. The top must display on the front and on the back the
name or initial of the country that the Fighter represents.
2.
The
Fighter must wear a belt or sash around his waist that reflects his
rank.
3.
Sponsor
advertising or logos may be worn on the uniform in the following
manner:TOP: On the upper sleeve and/or shoulder area, and may not be
larger than 10 x 10 CMS (4" x 4").PANTS: on the side between
the knee and the hip area.
4.
If
the promoters and sponsor does not wish the Fighters to wear
advertising other than his own, then the promoter and his sponsor must
provide sponsorship to the Fighters or Countries equal to the amount
they have given up from their individual sponsor.
Safety Gloves
The Safety Gloves or Mitts must have padding that will not slip
leaving the striking area uncovered. Padding must cover the fist,
thumb and ridge hand striking area. The glove must cover the fingers
including the fingertips, and must reach at least 5 cm (2") above
the wrist (open hand gloves mandatory).
Foot Protection
Food Protectors or Boots must have padding that will not slip
leaving the striking area uncovered. The boot must be large enough to
cover the toes completely. The heel must also be covered and the boot
must extend at least 5 cm (2") above the ankle. The sole of the
foot need not be covered.
Head Protection
Head Protectors must be worn and must cover the forehead top of
the head, temples, upper jaw and ear. The protector must not in any
way interfere with sight or hearing.
Shin Guards
Shin Guards must be worn. They must not contain any hard parts
such as plastic, metal or wood.
Mouth Guards
Mouth Guards must be worn.
Groin Guards
Groin Guards must be worn. All Groin Guards must be worn under
the pants.
Recommended Safety Equipment
Kneepads, Forearm pads and Chest protectors are all permitted
and recommended. This equipment must adhere to the same standards as
all the aforementioned mandatory Safety Equipment.
Hand
Support
(Wraps)
May be used but must not exceed 61 CMS (2') in length or be
wider that 5 cm (2"). The support may be secured at the wrist
with a strip of tape not to exceed 15 cm (6") in length.
Safety
Equipment (in
general)
Safety
Equipment must not have any buckles; straps or tape that might in any
way cause injury during the match.
LEGAL TARGET AREAS
¨
HEAD
: Face, side, back and forehead.
¨
TORSO:
Front and side
¨
LEG:
Below mid-calf (Foot Sweeps are allowed)
¨
Top
of the head
¨
Back
of the torso (kidneys and spine)
¨
Top
of the shoulders
¨
Neck:
Front, side
¨
Below
the belt (except for Foot Sweeps)
¨
All
blind techniques in general
KICKS:
Front, Side, Back, Roundhouse, Hook (Sole of the foot only),
Crescent, Axe (Sole of the foot only), Jumps, Spins.
HANDS:
Punch, Backfist, Ridgehand, Hook.
FOOTSWEEP:
To score with a Footsweep the attacker must remain on his feet at
all times. If in the execution of a Footsweep the attacker touches the
floor with any part of his body other than his feet, NO score will be
given. A score will be awarded to the attacker if his opponent touches
the floor with any part of his body other than his feet.
GROUND
ATTACKS:
A fighter cannot attack an opponent on the ground .The central
referee is responsible to stop the match immediately when one of the two
fighters touches the floor with any part of the body apart from his
feet. Stomps
to the head or body on a downed Fighter can bring to minus points or
disqualification.
SPECIAL
NOTE:
Because it is extremely dangerous to strike with the back of the
heel, it must be strictly emphasised that the attacking Fighter must
extend his foot in such a manner that the SOLE (bottom) of the foot is
used as the striking area when executing the following kicks: AXE, HOOK,
AND SPINNING HOOK.
Grabbing
is allowed but only for 3 seconds to score with a legal technique.
ILLEGAL TECHNIQUES AND
ACTIONS:
¨
Attacks
with any technique other than those mentioned in section 7.
¨
Avoiding
or refusing to fight
¨
Falling
or dropping to the floor without due cause
¨
Leaving
the Fighting Area. If a Fighter leaves the area (exits) without being
pushed, kicked or knocked out by his opponent it will be seen as a
"Voluntary Exit" and will receive a warning from the Referee.
On
the third exit the Fighter will lose one point. At the fourth time the
Fighter leaving the area shall be disqualified. (Warning will be carried
throughout the Match).
¨
Attacks
with malicious or excessive contact.
¨
Unsportsman
like conduct. A Fighter shall have only one warning, then the normal
procedure for penalty and disqualification shall be followed. However,
in the case of gross unsportsman like conduct, the Fighter may be
disqualified on the first offence.
¨
Attacking
an Official either inside or outside the ring. Pushing, grabbing without
any other purpose, spitting or even attempting any of these actions
shall result in immediate disqualification. In the event that any of
these actions are made by a penalised, or the person involved may be
removed from the Hall or tournament site and the matter turned over to
the WAKO Disciplinary Committee.
A
legal technique strikes a legal target. The authorised striking area of
the hand or foot must make "Clean" contact. The Official must
actually see the technique strike the target. Awarding points based on
the sound of the strike is not allowed. Enough power and force must be
held back (in reserve), so that if it had been used it could have
injured, disabled or stunned an opponent and left the fighter using the
technique in a position of advantage.
SPECIAL
NOTE: All techniques must be used with "reasonable" power. Any
technique that simply touches or brushes an opponent will not be scored.
If
a Fighter jumps in the air to attack, he must land inside the Ring to
score.
Points
1.
Punch 1 pt
2.
Kick to the body 1 pt
3.
Footsweep 1 pt
4.
Kick to head 2 pts
5.
Jumping kick to body 2 pts
6.
Jumping kick to head 3 pts
NOTE:
no scores will be awarded for follow-ups to Footsweeps.
¨
After
every recognised score the command "STOP" will be given and an
immediate vote to indicate who scored will be given by All ring
Officials.
¨
The
Winner will be the Fighter with the most points at the end of time.
¨
In
the case of one Fighter gaining a 10 pt. Margin, he will be declared the
Winner.
¨
Other
methods of winning: Disqualification, Walkover
¨
Expiration
of Time and score: The Officials shall call for a vote to determine if
the score landed before or after time expired.
PENALTY - EXITS
Warning
will be carried through the Match
¨
1st
violation Warning
¨
2nd
violation Official Warning
¨
3rd
violation Award penalty point
¨
4th
violation Disqualification
SPECIAL
NOTE: Warnings for leaving the area will be kept as a separate issue
from Warnings for other offences.
¨
Gross
and serious rules violations may be handled immediately with a penalty
point or even disqualification in extreme cases. Anytime
that a Referee thinks that a disqualification is necessary, he shall
confer with all the Judges and the Technical Director of Semi Contact to
ensure that the proper procedures are being applied.
¨
A
Fighter cannot receive a Point and a warning at the same time.
If
the Referee sees an action that he considers to be a valid point, he
will command "STOP" and immediately signal the point as does
the Judges. The Referee counts the decisions and awards the score to the
appropriate Fighter.
If
one of the Judges see an action he considers to be a valid score, he
must signal to the Referee immediately who will command "STOP"
and all ring Officials must at that time signal their point calls.
In
any case only simple majority can award a point.
TIME-OUT:
Only
the Referee has the power to stop the match. A Fighter may request a
time-out raising his arm to check an injury. The Referee does not have
to grant time-out if he feels it would be an unfair advantage or that it
may in any way take away the advantage from the other Fighter.
Time-Outs
shall be kept to a minimum. If the Referee feels that a Fighter is using
Time-Outs to rest or to prevent the other Fighter from scoring, a
warning shall be given for the delaying the Match.
Only
the Chief Official or the Technical Director of Semi-Contact or their
appointed representative may interrupt the Match from outside the Ring.
They shall get the attention of the Referee who shall call Time-Out.
If
a Coach wishes to lodge a complaint or protest, he shall notify the
Technical Director of Semi Contact. The Director may, if possible,
handle the protest without stopping the match.
REASONS FOR TIME-OUT
Injury
(See Rule on injuries and treatment)
For
the Referee to confer with Officials
For
the Referee to converse with a Fighter or his Coach
To
ensure safety and fair play
Time-Out
is not generally called to issue points. The Referee should do this
quickly to ensure each Fighter has the benefit of the complete Fighting
time allowed for the Match.
Referees
who are not proficient in administering the Match quickly and fairly,
may be replaced by the Tournament WAKO semi contact chief referee.
INJUIRIES:
In
the case of an injury to one of the Competitors, the Match shall be
stopped only long enough for the Medic/Doctor to decide whether or not
the injured Fighter can continue.
Once
the Medic/Doctor arrives at the Ring, he shall have only two minutes to
decide if the injury requires treatment. All treatments must be
completed in two minutes.
If
the injury is so serious that the Rules 13a and 13b cannot be complied
with, then the Match must be terminated.
If
the Match must be stopped because of injury, the Officials must decide:
A
Who caused the injury
B
Whether
or not it was an intentional injury
C
Whether
or not it was the fault of the injured Fighter.
D
Whether or not the injury was caused by an illegal technique
E
If there were no Rules violation by the uninjured Fighter, then
that Fighter shall win by forfeiture
F
If there was a Rules violation by the uninjured Fighter, the
injured Fighter wins by disqualification.
G
If the injured Fighter is declared fit to continue by the
Medic/Doctor, then the Fight shall resume.
H
In cases involving Rule G, the Officials shall decide if either
Fighter should receive a point, warning, penalty point, or if no action
is required.
REFEREE:
¨
One
Central Referee per Match
¨
The
Referees shall be selected by the Technical director from the list given
to him by the Chief Official
¨
He
will have the power to control the Ring and Fighters.
¨
His
first responsibility shall be the safety of the Fighters.
¨
He
shall have the power to stop the Match to award points or penalties.
¨
The
Referee is the only person who shall have the authority to stop the
Match.
¨
The
Referee may issue warnings for Rules violations without confirmation of
the Judges.
¨
He
shall not award points without at least one Judge voting to confirm his
call
¨
When
he issue a warning or a penalty, no points can be given to the offending
Fighter.
¨
He
must give all commands in ENGLISH.
¨
He
will be responsible for the enforcement of the Rules throughout the
Competition and to ensure that all scores, penalties and warnings are
recorded.
¨
In
cases where the Referee feels a disqualification may be appropriate,
except in cases or instances requiring automatic disqualification, the
Technical Director for Semi Contact shall be consulted.
JUDGES
¨
Two
Side Judges per Match including the Final Matches.
¨
The
side Judges are to assist the Referee to ensure the safety of the
Fighters.
¨
They
shall check Fighters before each Match to ensure proper Safety equipment
is being used.
¨
When
the side Judges sees what he considers a legal score, he must indicate
immediately.
¨
The
Judges must keep constant watch on the Ring boundaries and inform the
Referee when one of the Fighters leaves the Area.
¨
If
a Judge spots an action which he feels is a violation of the Rules he
must contact the referee and inform him of his views.
Special
Note: The Referee and the judges should be dressed in the following
manner: clean grey pants, white Wako-shirt, Wako-tie or Wako bow-tie,
blue jacket with Wako badge on it, and black coloured gym shoes.
TIME KEEPER:
¨
The
Timekeeper will be in charge of the Clock and audio device
¨
He
will stop and start the time only on the command of the Referee
¨
He
shall at the exact moment time has run out cause the audio device to be
activated.
SCORE KEEPER
¨
The
Score Keeper records all scores, warnings and penalties given by the
Referee.
¨
The
Score Keeper shall notify the Referee when a 10 point lead is achieved
by either Fighter.
¨
The
Score Keeper must notify the Referee when the warnings add up to a
penalty point or when the penalties add up to an automatic
disqualification.
RING ASSISTANT
¨
The
Ring Assistant shall organise the Fighters so that there will be no
delay between fights.
Calls Referees and Judges may
Make
POINTS
¨
One's
arm are raised to indicate the Fighter who scored.
¨
To
award a point at least two arms must be raised
¨
The
Officials may have two different scores of two different values. If one
Official see a 2pt score and the other see at 1pt score, then the lowest
score will be awarded.
¨
If
more than two arms are raised, then the fighter with the most number of
decisions will be awarded the score.
¨
In
situations where there are the same number of arms raised, both Fighters
shall be awarded a score.
¨
If
two Official indicate they did not see, then no points can be awarded.
The remaining Official cannot award a point by himself.
The
Technical Director and the Referee should be vigilant to ensure that the
Judges are doing their jobs properly. If any one of the Judges indicates
he did not see a score on an excessive number of occasions, he should be
removed from the Ring.
NO
SCORE:
¨
arms
are crossed in front of Officials at waist level.
¨
If
one of the Officials indicates a score and the other two signal they did
not see, then there can be no score awarded.
¨
If
one of the Fighters does not get a minimum of two arms no score can be
awarded.
¨
If
the Referee commands "STOP" and issues a warning to one of the
Fighters there can be no point awarded to the offending Fighter.
However, the other Fighter may receive a point and may also receive a
double point because of the warning to his opponent. EXAMPLE: One of the
Fighters executes a technique that merits a score, while the other
Fighter violate the Rules for the second time. A score can be awarded
for the first Fighter's clean and legal technique and at the same time a
penalty point can be awarded for his opponent's Rule violation.
COULD
NOT SEE:
¨
Arms
are crossed in front of the Official's face
¨
The
Officials could not actually see the technique strike a legal target
area.
WARNING:
Warnings
should be given in a loud and clear voice so that both the Fighters and
the Coaches can hear and understand the warning. The Referee should
stand facing the offending Fighter and give the warning.
PENALTY
To
award a penalty point the Referee must first request the time to be
stopped. He must face the Score Keeper and state that a penalty point is
to be awarded by point to the Fighter who is to be penalised and stating
in a loud clear voice why the Fighter is being penalised
DISQUALIFICATION
If
disqualification is called for, the Referee shall confer with the
Technical Director to ensure all the proper procedures are being used.
CHAPTER
TWO – Light Contact
Competition
in Light contact kickboxing should be executed as its name implies with
well-controlled techniques. Equal
emphasis must be placed on both punching and kicking techniques.
Light contact has been created as an intermediate stage between
semi and full contact kickboxing. It
is carried out with running time. Central referee doesn't judge the
fighters but only controls they respect the rules. Three judges make the
complete judgement on normal scoring papers.
Each
fighter must have his own SPORT PASS with MEDICAL TEST in it, valid for
1 year, to be shown at weigh-in procedures.
Art. 4 - UNIFORM AND SAFETY
EQUIPMENT
Same
as in semi contact, with the only exception of gloves: full contact
gloves are mandatory.
Art.5 - FIGHTING TECHNIQUE
Same As
Semi Contact
Art.6 - AUTHORISED TARGET
Same As
Semi Contact
Art.7 - UNAUTHORISED
TECHNIQUES AND TARGETS
Same As Semi Contact
Art. 8 - NUMBER OF KICKS PER
ROUND
Six
minimum
Every
round is separately evaluated by each of the three judges according to:
·
the
number of points scored
·
the
combination ability
·
the
deliverance of clean techniques
·
the
clean fighting style
·
the
effectiveness of the defence
·
equal
emphasis on both hand and foot techniques
·
the
physical condition of the fighter during and after the figh
A
total of ten (10) points may be awarded to each fighter:
·
if
they are absolutely equal 10:10
·
if
one is slightly better 10:9
·
if
one is definitely much better 10:8
Criteria
for minus points, given only by the referee, after previous warnings:
·
unclean
fighting style
·
constant
clinching
·
constant
and continuous ducking, turning of the back
·
too
few foot techniques
·
excessive
contact
·
heavy
knock down
·
any
other violation of the rules
Every
close match is to be judged by the overall impression the fighter makes
and not only by considering the points scored. If the match appears to
be close the referee should not stand in the way of or break the match
off too early.
If
there is a tie in points, then that fighter who has the better technique
and tactic or who has shown a better defence or offence is declared the
winner. The reasons of giving the advantage to one of the fighters must
be marked by a judge on his scoring paper writing the name of the winner
on the proper space.
Art.10 - TIME LIMITS AND
INJURIES
The
duration of the match is decided by promoter and the Chief Referee. It
should last 3 rounds of 2 minutes each in national tournaments, in
European or World championships. The pause between rounds is of 1
minute.
The
match should be interrupted if an injury occurs or if the equipment is
not in order or in case of the longer referee's discussion on rules'
violation. The
fight may only be interrupted by the referee (the side judges or doctor
may notify the referee that the time must be stopped).
In
case of an injury, the time may only be interrupted until the doctor
decides how serious the injuries, that is, whether or not the fight can
continue or whether it must be stopped.
Treatment
of the injury can only be done in between rounds or after the match.
An
interruption made by a doctor should not exceed 2 minutes.
If
the injury needs to be treated, the match must be stopped.
In
any case, cuts cannot be taped If
the match is stopped due to injury, the officials must decide:
·
who
caused the injury
·
whether
or not it was intentional
·
whether
or not it was a self-inflicted injury
If
the injury was not intentional and the injured fighter cannot continue
fighting immediately, the uninjured fighter is declared the winner by
RSC.
If
the injury is due to a violation of the rules, the responsible fighter
is disqualified.
If
the injury is due to his own fault, the other fighter is declared the
winner by RSC.
In
case of any injury, the doctor and nobody else has the last word on
whether a fighter can or cannot continue to fight. The doctor will
inform about his decision the central referee who will act accordingly.
A
fighter can at any time give up fighting, raising his arm to indicate
surrender. In this case the referee will call the other fighter to his
side and proclaim him to be the winner by Abandonment.
The
following decisions could bring the fight to an end:
1.
Winner
by points:
The
winner of the fight is that fighter to whom the majority of the judges
have awarded more points.
2.
Winner
by disqualification of the opponent:
After
three warnings, that is after three minus points, the fight must be
stopped. The opponent is the winner by disqualification.
In
difficult cases, the referee may also call out a disqualification
without having given a warning beforehand.
For
example:
¨
knocking
out the opponent by an uncontrolled blow to the head or malicious attack
¨
for
excessive, continuous hitting after "stop" command
¨
By
extreme unsportsman - like conduct of a fighter such as insulting the
referee, the opponent or showing an aggressive behaviour.
3.
Winner
by not showing up (Walk Over):
That
fighter is considered the winner, if his opponent does not show up for a
fight due to an injury or for any other reason.
4.
Winner
by stopping the fight (Referee Stops Contest):
A
fight may be stopped if the fighter is unable to fight or defend
himself. Also, in the case that the other fighter shows total athletic
superiority. The referee decides who is the winner.
If
the fight is stopped because a fighter is injured, then the officials
must take a decision according to Art.10.
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